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Welcome to Dura Seasonal! Click here for Dura Classic.

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Settings and Rates
Game Progression
Effective game progression 2x-3x+
EXP
Effective EXP endpoint 1.75x+
Base EXP rate 1.28x
Quest EXP 1.5x
Blessed Lands EXP, Blessed 7.5%
Blessed Lands EXP, Hallowed 15%
Loot
Effective LOOT endpoint 1.4x
Base loot rate 1.20x
Rare loot modifier 1.3x
Quest: runes/valuables/consumables 1.4x
Equipment quest rewards 1.0x
Monster normal rune drops 1.0x
Monster ancient rune drops 1.0x
Monster valuables / consumables 1.0x
Realms Aid 1.0x
Raid Loot: Creatures Under 1200 Exp 1.6x
Raid Loot: Creatures 1200+ Exp 1.2x
Boss Loot 1.0x
Effective Elite Legendary Loot endpoint 2.5x
Effective Raid Legendary Loot endpoint 2.5x
Elite Legendary Loot Rate Multiplier 2.083
Raid Legendary Loot Rate Multiplier 2.083
Ruby account Realms Aid bonus 25%
Blessed Lands loot, Blessed 7.5%
Blessed Lands loot, Hallowed 15%
Ankrahmun Djinn sell value 100%
Free account land Djinn sell value 50%
Skills
Melee/distance/shielding endpoints 6.25x
Melee/distance/shielding base rate 5.35x
Faster skill advance while hunting starts at Skill 80
Faster skill advance while hunting rate 2.5x
Magic Level
Effective magic level endpoint 3.70x
Base magic level rate 3.17x
Spawn
Effective spawn rate endpoint 1.47x
Base spawn rate 1.47x
Rook forced spawns Active
Rook boosted spawns Active
Rookgaard phasing Active
Heroism
Max Heroism EXP 2.0x (same as Antica)
Max Heroism loot 2.0x (same as Antica)
Blessed Lands
Can enter with PZ No
Can exit with PZ Yes
Red Skull penalty in Hallowed Lands Yes
Party / Elite Monsters
Party Monster Spawn Rate +50%
Elite Monster Spawn Rate +10%
Raids / Bosses
Raid frequency 4x
Boss frequency 4x
Legendary Items
Death drop chance 70%
Death keep chance 20%
Death break chance 10%
Legendary item power Same as Antica
PvP / War
Exiva cooldown 20 Seconds
Guild wars Enabled
Guild war minimum level 10
Unjust Kills for Red Skull 4
Frag expiration 8 Hours
Unjust Kills for Auto banishment 10
Auto banishment duration 7 Days
Level difference protection Enabled
Level difference ratio 3x
Level difference max protected level 50
Guild PvP mechanics Enabled
Guild members for magic wall rules 4
Guild members for attack rules 4
Blessings Protection: Items 1% Each
Blessings Protection: Exp 1% Each
Blessings Protection: Skills 1% Each*
Amulet of Loss Protection 100%*
Outlaw System Deactivated
Misc
Health Regeneration 1x - 2x*
Mana Regeneration 2x*
Native Knight shield break 5%
Native Knight defense break 1%
Native Knight minimum damage floor 5%
UE PvP cooldown 2 Seconds
UE PvE cooldown 60 Seconds
Original UE Yes
Break System Deactivated
Party share range 66%
House lease length 10 Real days
Rune NPCShop OFF
Idle timer 16 minutes
Be online on both Classic and Seasonal Yes*
Duration of Tournament 75 Days
Duration of Server Indefinite


Descriptions:

Endpoint: What rate will actually be on average when all is accounted for

Faster skill advance while hunting: You will gain non-ml skills faster while hunting once you hit skill 80. Training is still faster.

Writ ML Advancement mana cap: 120,000 per hour


Additional Notes:

*Calculations: All related rates stack in the game multiplicatively, e.g. A x B x C x D = Final multiplier

*Experience: There are other ways of gaining experience than just slaying monsters.

*Skills: Rates are based on Dura Classic, where Skill Advancement per skill plateaus out at 50 hours.

*Health Regeneration: Knights largest bonus. Paladins less. Mages least.

*Base Loot: Loot is buffed but there are other things, e.g. Elite Monsters, etc, which augment Loot.

*Valuables Loot: This means things like non-permanent rings and amulets, jewels, gems and other valuables.

*Raid Loot - Creatures over 1200 exp: These creatures can drop Legendary Items.

*Blessings Protection - Skills: At a certain point, if one has all blessings, Skill Loss plateaus out at 6 hours. If you only have some blessings you will receive a proportionate reduction.

*Amulet of Loss Protection: Protects containers from dropping. Protects items from dropping, not from breaking.

*Be online on both Antica and Aetas: Having one character online on each server is okay. It is never okay to have two of your characters online on one server.

Monster of the Week Monster Pedestal and Players Online Box
Dura Aetas

is Online!